wtorek, 20 września 2011

Mass Effect - Legion



Personal art of Mass Effect.
The tenth picture featuring Legion

The piece is set in an outside planet location where Legion is covered with falling ashes/cinders and some dirt. Part of his head and armor is smashed and holds scratches
I let myself introducing some changes of my own in Legion's apperance: Generally I tried to give him a bit more haunting and hostile look. A little reminder  that he is not a lamp but one deadly and useful ally.

Song for the mindset: Link

No photo tracing or 3D models were used here. Some elements of the background were overpainted. I also used couple of  screenshots as references and bunch of photo textures. The armor lighting was inspired by the Iron Man render I once saw. The original size is A4 with 300dpi. This is just well you guys know what this is. :)

sobota, 16 lipca 2011

Mass Effect 3 - Comic-Con



Personal art of Mass Effect.
Teaser of the art that I sent to BioWare for the Comic-Con fan art showcase

I tried to convey the scale between the Shepard and the Reaper and build a picture which would create a sensation of looking at a still image (where you could sense the motion) which could be taken straight from the cutscene/ trailer and something that would work as an advertising poster or banner print.

Few words about the inspirations:
The concept for the lighting came from the pictures of Turbine Hall in Tate Modern Art Gallery in London.  The colors scheme was “implemented” from “The Dark Knight” scenes (which were used as reference).

While you are looking at it you can listen to the song called "An Ending (Ascent)" done by the British musician Brian Eno. Just like I did when I was creating it :)). The track is a part of the record named "Apollo: Atmospheres and Soundtracks". It was a soundtrack made for a great documentary film called "Apollo" ( later retitled to "For All Mankind"
).

LINK 1 and  LINK 2

The original size is 4000x2250 pixels.
This is the fan and"skills-showing" portfolio art, so no copyright infringement was intended
.

środa, 6 lipca 2011

Mass Effect - Zaeed Massani



Personal art of Mass Effect.
The ninth picture featuring Zaeed Massani

Originally I wanted to set him in a night club (a slaughter house) but eventually went with a dusty and sultry setting. Zaeed's armor is covered with sand/dirt and a bit of rust (a little homage to that shittty old rifle - Jessie). Even though his original design is perfect I could not resist and made a few changes in his gauntlet (nothing too drastic though). I love his voice, stories. Love him for being so damn nostalgic make my wish he was my relative - I shit you not.

No photo tracing or 3D models were used here. Only some small elements of the background  were overpainted. I also used the ME2 screenshots as references for Zaeed's face and bunch of photo textures. The armor lighting was inspired by the Iron Man render I once saw. The original size is A4 with 300dpi. This is the fan and"skills-showing" portfolio art, so no copyright infringement was intended.

poniedziałek, 30 maja 2011

Mass Effect 3 - FemShep E3 Wallpaper

Personal art of Mass Effect.

I had started to create this artwork when the GI cover appeared. It is a loose and conceptual piece in which I have been tryng some new things, I thought I would turn it into a wallpaper on the occasion of upcoming E3 :).The picture shows one possible variation of Femshep look since she is fully customizable; her facial appereance may not suit some players' preferences. The face comes from the portrait I did for practice puropses some time ago. I just used it as a base and redid it by adding some femshep face features. I had browsed the net and found some really inspirational versions of her done by other players so there are propably going to be more Femshep arts in the future.

No photo tracing or 3d models were used here. However two elements in particular were overpainted: namely the galactic map and some space parts (I used the milky way and earth photos. Both were taken from NASA's site). Traditionally bunch of in-game screenshots and some photo textures greatly helped to create this artwork. This is the fan and"skills-showing" portfolio art, so no copyright infringement was intended. The trademarks and logos belong to their respective owners. I do not own them.

Full HD version can be downloaded from my deviantART account
LINK

wtorek, 17 maja 2011

Mass Effect - Mordin Solus




Personal art of Mass Effect.
The eight picture featuring Mordin Solus

The image presents the everybody's favourite Salarian scientist examining some sort of glowing liquid within a testing tube. The things that I payed the biggest attention to in this piece were the face details and an attempt to render the reflections coming from the enivorment on his armor so I looked for references like shining car body, SW troops, laboratory tools and robots etc (still think I could have done it better though ). The background itself is a result of playing around with different blending modes, some textures, soft and air brushes.

The first concept actually included Mordin holding Shepard's fish and doing some experiments on it. The other one showed a Mordin brewing the moonishine but I resigned from doing them. :)

No photo tracing or 3D models were used here. Only some small elements of the background and tube were overpainted. I also used the ME2 screenshots as references for Mordin's face, arms and armor. The original size is A4 with 300dpi. This is the fan and"skills-showing" portfolio art, so no copyright infringement was intended.

sobota, 30 kwietnia 2011

Mass Effect - Jack



Personal art of Mass Effect.
The seventh picture featuring Jack aka "Subject Zero"

I went for a classical model (and very poster like) back pose. Jack is kinda walking off after finished fight (in meant to resemble the last seconds of Deus EX HR trailer ). I took a lot of time to polish up the facial elements and tattoos. You can actually notice that the "human" tatoo at the back and the zipper from none-final version of Jack were added. They look so cool so I had to implement them. I also have conceptual versions with different hair styles.

No photo tracing or 3D models were used here. However I used the ME2 screenshots, model photo references for the hands, back as well as some small elements like stripes/belts. The original size is A4 with 300dpi. This is the fan and"skills-showing" portfolio art, so no copyright infringement was intended.